LORENZ FOTH

Animator & Realtime Artist

Lorenz’ Projects

I am Lorenz and I am a multi-award-winning animator, realtime creative technologist and University lecturer specialized in cartoony animations and visual programming.

Below are some previews of different projects of mine. To learn more about each one, use the green button in the bottom right corner of the respective project section.

NAMELESS ADVENTURES (2023) – AWARD WINNER

Short film, 3D Animation, Individual Projectanimating, directing, writing, rigging, VFX, design- Maya, Nuke

In a world with weird gravity, a Flipquip sees his day go from playing basketball to crawling through piles of flipquips and fighting an evil dragon. This work is supported by a fellowship of the German Academic Exchange Service (DAAD).

CÁSATE CONMIGO (2025)

Short film, 3D Animation, 2D Animation. Individual Projectanimating, directing, writing, rigging, VFX, design- Maya, frame by frame, AfterEffects

My proposal. A fun and beautiful animated short film using various different techniques to demonstrate love, joy, passion through expressive and entertaining animations. Tells the story of a couple watching “Nesflis”, where they relive memories and experience in different animation styles. The short film uses various 3D and 2D animation techniques. Everything was designed from scratch and is 100% original. Everything was done by Lorenz Foth.

ROBOTS OF THE 80s – I WANT TO BE [music video] (2023) – AWARD WINNER

Music Video, 3D Animation. Directed, designed, produced by Lorenz Foth in collaboration with the band ‘Robots of the 80s’ – Animating, directing. rigging, compositing, design – TouchDesigner, Rhino

This Robots of the 80’s music video for the song ‘I want to be’ (2023) shows the inner conflict of a humanoid robot, trying to comprehend its nature of existence, distancing itself from humanity to become something different.

SAVE THE DATE (2024)

Short Film, 3D Animation. Directed, designed, produced by Lorenz Foth – Animating, directing. rigging, compositing, design – Maya

OUR SAVE THE DATE (2025)

Short Film, 2D Animation. frame by frame animation

TEARDROP (2019)

Realtime Interactive installation, Immersive experience, Museum installation. Authors: Oliver Hamedinger, Jonas Rosenfelder, Lorenz Foth – TouchDesigner, Processing, Projection-mapping, Coding

Teardrop was an interactive projection installation at the Landesmuseum (museum) Ferdinandeum in Innsbruck. The wall projections would interact with the visitors inside the installation room, before disappearing afterwards. The floor projections, however, would trace every visitor’s movements and archive every visitor’s path for any given day. The daily paths generated are quite interesting – especially those for days where the museum was closed – where only one or 2 museum workers strolled through the room.

DESTINO OBSOLETO – [student project] (2025)

Short film, Animation – Instituto Superior de Arquitectura y Diseño de Chihuahua. Supervisor, animator – Maya

Destino obsoleto is a student short film made by 8 talented students of ISAD (Instituto Superior de Arquitectura y Diseño de Chihuahua). It tells the emotional story of a kind-hearted old mouse that survives among the latest high tech equipment, constantly fearing being replaced and separated from its CPU friend. Students: Mafer Marrufo, Ana Cris Quiñones, Jessy Iglesias, Elena Palma, Valeria Chavez, Sebastián Acosta, Paulina Aviles y Karla Escalona. Lorenz’ involvement: Supervisor, mentor and 3D animator. All assets and rigs used in this project are original.

PENCATIS – [student project] (2025)

Short film, Animation – Instituto Superior de Arquitectura y Diseño de Chihuahua. Supervisor, animator – Blender & traditional 2D Animation

Pencatis is a student short film made by 14 talented students of ISAD (Instituto Superior de Arquitectura y Diseño de Chihuahua) with the assistance of their mentors Luis Uranga, Luis Ivan Nuñez and Lorenz Foth. The short film tells the story of the life of a Zenzontle bird in the desert of Chihuahua who transitions between the real and spiritual realms, connecting with the marine past of the desert. Lorenz’ involvement: Supervisor, mentor and 3D animator. All assets and rigs used in this project are original.

COMPOS[T]ING (2024)

Role: Technical Designer, Touchdesigner Animation Artist. Realtime animation video installation. Museum Installation. Project by Ingrid Mayrhofer-Hufnagl. Exhibited at the Art Center for Digital Cultures & Technology in Brussels (start: May 2024). – TouchDesigner, AI, Point clouds, Python

The digital part of the art & technology project ‘Compos[t]ing’ is a pointcloud animation of organic behaviour of soil. The pointclouds were programmed in Python to be able to morph shapes and textures and cameras and effects were further animated and added via TouchDesigner and Python. Each point behaves according to the changes of soil data collected between 2009 and 2018 across Europe. Lorenz Foth was responsible for all the technical work in TouchDesigner and Python. There is a physical sculpture counterpart of the project located in the Parc du Cinquantenaire in Brussels in summer of 2024. The sculpture also appears as a versatile point cloud in the video installation.

LA LOTERÍA ANIMADA – [student project] (2024)

Animation installation – Instituto Superior de Arquitectura y Diseño de Chihuahua. Supervisor, director, animator – Maya

Animation Installation, projection. This is a project of the university ISAD (Instituto Superior de Arquitectura y Diseño de Chihuahua) in Chihuahua, Mexico. It was exhibited as a big façade projection at the event of the day of the dead of the university on October 31st 2024. It is an animation project created by 15 talented Animation students and their lecturer Lorenz Foth. The learning purpose of the project was to understand and learn to use Autodesk Maya for a fun and beautiful project. Lorenz Foth’s involvement: teacher, director, supervisor, animator of intro and credits.

GRIMACE STUDIOS (2022)

Short term film studio, Animation, VFX, live-action, Robotics. Authors: Yara Kamali, Anastasia Smirnova, Alexander Emmanuel Day, Wei-Hung Chen & Lorenz Foth – Rigging, animating, compositing, design – Blender, Rhino, TouchDesigner, AfterEffects

Grimace Studios was a short-term Film Studio for experimental footage, both physical and digital – and both at once. The Studio makes use of STAEUBLI robotic arms for both camera and set motion. It seeks to play with different techniques of morphing and switching between physical and digital footage. This work was supported by a fellowship of the German Academic Exchange Service (DAAD).

DEUS EX MA(S)CHINA (2020) – AWARD WINNER

Series of short Films, 2D Animation, Exhibition, Individual Project – AfterEffects, Hand-Drawn, Stop-motion

Deus ex Ma(s)china is a series of 2D animated short films that was physically and virtually exhibited in the University of Innsbruck. The short films envision a future of automation in which humans can turn to a life of play and creativity.

CART SHARING (2021)

Short film, Animation, Speculative Design, Individual Project – 3D Animation, Unity

Cart sharing is an experimental animated film created in game engine that serves as speculative design for the performance space of a music festival in Innsbruck, Austria.

TRAIN STATION (2021)

Short film, 3D Animation, Individual Project – Maya, Unreal Engine

Awkward characters doing awkward things in an awkward world.

EGOSPHERE (2021)

Short film, 2D Animation, Experimental, Individual Project – AfterEffects, Hand-Drawn

The planet becomes uninhabitable for many humans who start manifesting allergic reactions to the atmosphere. They can only survive inside completely sealed environments.

CHARLIE THE ALIEN (2022)

Short film, 2D Animation, Individual Project – Hand-Drawn, Stop-Motion

Charlie is an alien with a very unique superpower. His inductive thoughts become real.

CONNECTED (2022)

Digital Painting, Individual Project

Digital Painting showing the connectiveness of beings with each other and their habitat. Connections may not always be evident, but they are there to provide strength and hope.

GIRAFFE MAN (2020)

Short film, 2D Animation, Stop-motion, Individual Project – Hand-Drawn, Stop-Motion

A giraffe and a man swap necks and their necks start dancing.

MORE PROJECTS

Individual Projects, Experiments – various techniques. Exercises. Scripts, other contributions to projects.

STUDENT PROJECTS [selection] – (2024- )

Selection of Animation projects by my students, supervised by me.

MAYA TUTORIALS (spanish)

Videos and PDFs